Friday, 29 November 2013

4th game part II vs Dark Elves

Barry - yes, he's wearing a deputy sheriff badge.  Don't ask...
It had been arranged that I'd play against Harvey and his Orc team but we had to do some swap arounds at the club so that everyone could get a game in.  Due to this, my opponent was changed to Barry and his Dark Elf team.

Barry's team had a TV 200K higher than mine so I had some inducements coming.  I briefly considered a couple of extra rerolls - but I soon ditched that idea when I realised I could hire a mercenary minotaur for 180K.  If there's one thing that Elves fear, it's a minotaur!

So, minotaur now on the roster, we started the game with me receiving the ball.  Barry had given one of his Linemen the Kick skill which is bloody annoying - so after some ineffective Line Of Scrimmage punching, I sent the minotaur after the kicker - and the mino rolled a 1 for his wild animal.  Argh!  Bloody minotaurs!  In my next turn I tried it again and this time the mino charged straight at him, broke his armour and caused a MNG casualty.  Barry had an apothecary and opted to use it - and it worked for him as the 2nd result was a Badly Hurt.  The kicker took up his position on the reserves bench and waited for the next kick off...  As the game progressed, I had lots of problems trying to get through all the elves - near the end of the half, one of his blitzers dodged away and rolled a 1 - a reroll later, he rolled another 1.  Then fell dead on the spot.  Soon after, another blitzer got hit by the minotaur and he caused a badly hurt result on him.  Two casualties in one half - this minotaur was awesome all over again.  Despite this, I failed in scoring after eight turns and the half finished 0-0.  I had knocked out a lot of his players though and he only had four guys on the pitch.

For the second half, Barry got a few of his knocked out players back in the game but he was down to eight players against my eleven.  It didn't help when the kickoff was a blitz and my bull centaurs pounced forward to get tackle zones on the ball.  Despite this, Barry's elves seemed full of razzle dazzle and they were soon threatening to break though my dwarves and get ready to score.  I was lucky that the ball-carrying witch elf tried to emulate his dead blitzer, albeit without killing herself into the bargain.  After a bit of a scrum, one of my hobgobs got hold of the ball, ran forward and handed it off to a bull centaur who scored.  With only a turn each left, the game was pretty much over from there.

So - a 1-0 win but not many SPP's to share around the team.  One of my hobgobs got MVP and rolled a doubles skill - but I chose to give him Sure Hands as the most sensible option.  The scoring bull centaur got a skill to so he now has Block.  After the winnings were worked out, I had enough in my treasury to buy a full time minotaur and also hire a journeyman hobgob as a full timer.

I think my next game is up against Sherwin and his Chaos Pact team - but who can tell...

Score - 1-0 win

My team : 2 x bull centaurs, 6 x chaos dwarfs, 2 x hobgoblins, 1 x journeyman hobgoblins, 1 x mercenary minotaur, 2 x rerolls, apothecary
Barry's team : 4 x blitzers, 1 x witch elf, 7 x linemen, 2 x rerolls, apothecary

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